The Creative Museum: Analysis of Good Practices
![creative museum good practices creative-museum-good-practices](/asemus-files/Creative-Museum-good-practices.png)
- Workshop / project / one-off events, involving visitors in creative or educational practices.
- Dedicated spaces, including specific areas in museums that allow visitors to participate in creative processes (e.g. FabLabs, MediaLabs, Living Labs, Digital Spaces).
- Co-curated exhibitions, partnerships and collaborations, including continued engagement of visitors with museum staff, leading to co-curated exhibitions, displays or dedicated pieces of technology.
- Re:mixing the museum, including activities which allow visitors to take over spaces in the museums and reinterpret collections.
- "Permission-free", which enable visitors to "do their own thing" and respond to the collection without the involvement of the institution.
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from - to
10 Jul 2018 - 10 Jul 2018
posted on
27 Apr 2020
deadline
05 Nov 2020
deadline
15 Oct 2021